Software rasterizer I am developing in my spare time in order to learn how a modern
GPU works and how DX12/Vulkan work under the hood.
The project is still very much under development, so keep checking the page for updates or follow the repo on Github. For this project I was mentored by Steven Tovey, SMTS at AMD. Thank you so much Ste!
Many, many thanks to my dear friend Stefano Musumeci for his awesomeness and support.
Picture source: https://software.intel.com/sites/default/files/m/5/2/c/a/f/fig_5.JPG